Changes between Initial Version and Version 1 of SmokinGuns/Server/Rcon


Ignore:
Timestamp:
Dec 26, 2013 4:29:43 PM (4 years ago)
Author:
barto
Comment:

added a software list and some useful commands

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  • SmokinGuns/Server/Rcon

    v1 v1  
     1= Introduction = 
     2This wiki page aims to represent some of the most used commands on a Smokin' Guns server. 
     3 
     4= Content = 
     5* Some rcon softwares 
     6* Commands 
     7 
     8== Some rcon softwares == 
     9Here is a small list of the commonly used rcon softwares to send some command to the server: 
     10* JaRCON [http://forum.smokin-guns.org/viewtopic.php?f=26&t=3347 announce] (multi-os) 
     11* MonsterBrowser [https://sites.google.com/site/monsterbrowser/ website] (win) 
     12* QuakeConnect [http://returntocastlewolfenstein.filefront.com/file/QuakeConnect;83021 website] (win) 
     13* Rcon Unlimited [http://returntocastlewolfenstein.filefront.com/file/Rcon_Unlimited;21038 website] (win) 
     14* RconIT [http://returntocastlewolfenstein.filefront.com/file/RconIT;59086 website] (win) 
     15* XQF [http://www.linuxgames.com/xqf/ website] (linux) 
     16Another software called {{{QStat}}} [http://sourceforge.net/projects/qstat/ website] (multi-os) might be useful to make some basic queries on any server. 
     17 
     18== Commands == 
     19If you want to see more details about all the commands, just have a look inside {{{server.cfg}}} and any other {{{server_*.cfg}}} files. You can also have a look into the [wiki:Changelog ChangeLog] of the game on [https://github.com/smokin-guns/SmokinGuns/blob/master/ChangeLog GitHub] 
     20 
     21* rconPassword <password> 
     22    Specify the rcon (mostly used when an admin is playing). 
     23* g_banIPs 
     24    Show the current bans. 
     25* addIP <ip> 
     26    Add an IP to the banlist. 
     27* removeIP <ip> 
     28    Remove an IP from the banlist. 
     29* status 
     30    Show the current player connected on the server with their current id, score, ping, name and IP. Example: 
     31* clientID 
     32    Show the current connected players with their ID, IP address, GUID and name. 
     33* clientStatus 
     34    Show a list of the connected players with their ID, name, IP, GUID and ping. 
     35* playerStatus 
     36    Show a list of the connected players with their ID, name, score, kill count, team-kill count, self-kill count, rob count, health, amount of money, team, time and if muted or not. 
     37* dumpUser <playerName> 
     38    Get more infos about a player. 
     39* popOneLog 
     40    Pop one line out of the minilog. 
     41* popLog 
     42    Pop all lines out of the minilog. 
     43* mute <id> 
     44    Mute a player from its ID. The player's chat will firstly be "(muted)" and if the player is muted a second time. Nothing will appear in the chat. 
     45* unmute <id> 
     46    Unmute a player from its ID. 
     47* say <message> 
     48    Say as message as "console" 
     49* cp <text> 
     50    Display a big text to all connected players on the server. 
     51* clientKick <id> 
     52    Kick a player according to his ID number. 
     53* kickNum <id> <reason> 
     54    Kick a player from its ID with a possibly given reason. 
     55* g_allowVote <0/1> 
     56    Toggle on and off the in-game voting system. 
     57* g_voteMinLevelTime <time> 
     58    Minimum time between two votes on the server. 
     59* g_voteDelay <time> 
     60    Minimum time between a player can call two votes. 
     61* g_maxVote <amount> 
     62    Maximum number of vote a player can call. 
     63* forceTeam <playerName> <team> 
     64    Force a player to join a specified team. Teams are: red, blue, redspec, bluespec and s (for spectator). 
     65* forceTeamNum <num> <team> 
     66    Force a player ID to join a certain team, like specified in forceTeam. 
     67* g_friendlyFire <0/1> 
     68    Toggle the friendly fire. 
     69* g_maxTeamKills <amount> 
     70    Maximum amount of teamkill a player can make. (0 means disabled) 
     71* g_teamKillsForgetTime <seconds> 
     72    Time elapsed for the teamkill count to be reset. 
     73* g_teamKillsCheckTime <seconds> 
     74    Time between two teamkill checks. 
     75* giveItem <id> <item> 
     76    Give a specified item to one player's ID. 
     77* giveMoney <id> <amount> 
     78    Give a certain amount of money to a player's ID. 
     79* g_maxMoney <amount> 
     80    Maximum amount of money a player can earn. 
     81* g_bulletDamageMode <0/1> 
     82    Use the old shooting system on SG 1.0 (0) or the new tunable one (1).