Changes between Initial Version and Version 1 of SmokinGuns/MachoBastard/WhiteSandHideout


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Timestamp:
Nov 27, 2013, 4:28:25 PM (11 years ago)
Author:
tequila
Comment:

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  • SmokinGuns/MachoBastard/WhiteSandHideout

    v1 v1  
     1= `[DM] - WhiteSand Hideout` =
     2
     3Discussion: [http://forum.smokin-guns.org/viewtopic.php?f=23&t=3340 here in the forum]
     4
     5'''Revision:''' 12
     6
     7[[Image(http://lael-ro2.netai.net/SG-LvlShot/dm_wsand.jpg)]]
     8
     9'''Historic Manure:'''
     10
     11None!, this map is the by-product of a "mysterious cowboy weed" cigar.   
     12
     13
     14'''Map Details:'''
     15 * Bot Friendly
     16 * Good for 5+ players
     17 * PK3 Ready (Just copy to "Smokin' Guns/smokinguns/" and you are ready to go!)
     18 * Includes Dev Files (.map/textures/scripts and so, for those who feel like mapping)
     19 * Hi-Res Lightmaps (May cause weird lightning glitches, depends on your hardware based on my tests.)
     20 * 2 Modes Included (2 different maps).
     21 * Cash Mode (Only cash spawns in the map, classic SG)
     22 * Weapon Mode (Only weapons spawn in the map, no cash).
     23
     24'''Tech Details:'''
     25 * Some new textures made by me (Some are from SG slightly modified).
     26 * It took me Aprox. 15 mapping hours and 2+ design hours.
     27 * Compile time 8min Aprox.