Changes between Version 6 and Version 7 of SmokinGuns/MsH/Deadwood
- Timestamp:
- Nov 25, 2014, 11:51:38 PM (10 years ago)
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SmokinGuns/MsH/Deadwood
v6 v7 5 5 [[Image(dm_deadwood.2.jpg)]] [[Image(br_deadwood.2.jpg)]] 6 6 7 Map features for upcoming version 7 Deadwood version 1.1 features: 8 8 9 9 - Beautiful old western village 10 10 - Bankrobbery and deathmatch modes: different skies and environment sounds 11 11 - Lots of places to hide 12 - You are able to use rooftops more easily since I added ladders, planks, boxes and barrels12 - You are able to use rooftops more easily 13 13 - Barrels includes a block inside, so you can't see through them 14 14 - Lots of places are clipped, so you won't get stuck 15 16 17 18 19 How it differs from the Deadwood's first release version: 20 21 - Seeing trough barrels is impossible now 22 - In BR mode you can't get hide behind stable's rooftop 23 - Added ladder behind telegraphstation 24 - Added 2 barricades to the mainstreet 25 - Added lots of boxes and barrels 26 - Piano in the saloon 27 - Covered wagon behind stable 28 - The graveyard graves and the broken walls are clipped, you won't get stuck on them 29 - Saloon is a bit higher, there is also a plank for camping at windows through the street 30 - Added some breakable planks for rooftop gameplay 31 - Added environment sound 32 33 34 35 36 15 37 16 38 Licensing: CC BY-NC-SA 4.0 17 39 http://creativecommons.org/licenses/by-nc-sa/4.0/ 18 40 19 '''Download:''' [attachment:deadwood .pk3][[BR]]41 '''Download:''' [attachment:deadwood_v1.1.pk3][[BR]] 20 42 21 '''Sources:''' [attachment: Deadwood-source.zip]43 '''Sources:''' [attachment:deadwood-source_v1.1.zip]