Changes between Version 12 and Version 13 of SmokinGuns/Resources


Ignore:
Timestamp:
Jan 25, 2015, 1:38:14 PM (10 years ago)
Author:
barto
Comment:

added a bunch of other links

Legend:

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  • SmokinGuns/Resources

    v12 v13  
    77* Original source code of Quake 3 Arena on [https://github.com/id-Software/Quake-III-Arena GitHub]
    88* ioquake3 [http://ioquake3.org/ website] (there is a wiki there)
     9* ioquake3 [http://community.ioquake.org/ community page]
    910* Source code of ioquake3 on [https://github.com/ioquake/ioq3 GitHub]
    1011* UI Design for Quake 3 on [http://rfactory.org/ rfactory]
    1112* phaethon's folder on [https://www.icculus.org/homepages/phaethon/ icculus] (few folders are related to Quake 3)
     13* Code3Arena modding community [http://quakewiki.net/archives/code3arena/index.shtml page]
     14* Darkplace's homepage that host the dpmaster project [https://icculus.org/twilight/darkplaces/download.html]
     15* dpmaster master server source code [https://hg.icculus.org/molivier/dpmaster icculus] (they do use hg as their source code manager)
    1216
    1317=== Analysis ===
     
    2529
    2630=== Other ===
    27 * Presentation of the engine at GDC 1999
     31* Presentation of the engine at GDC 1999 by Brian Hook
    2832  * [https://archive.org/details/1999-gdc-brianhookquake3 video]
    2933  * [http://www.gamers.org/dEngine/quake3/bwh_gdc99.txt notes]
     
    8993* Gimp's [http://www.gimp.org/ website]
    9094* Bump Mapping with photoshop on [http://www.surfacegroup.org/tutorials/bump_mapping/index.html surfacegroup]
     95* Creating a custom UI font texture on [https://ws.q3df.org/quake_font_builder/ q3df]
    9196
    9297