Changes between Version 12 and Version 13 of SmokinGuns/Resources
- Timestamp:
- Jan 25, 2015, 1:38:14 PM (10 years ago)
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SmokinGuns/Resources
v12 v13 7 7 * Original source code of Quake 3 Arena on [https://github.com/id-Software/Quake-III-Arena GitHub] 8 8 * ioquake3 [http://ioquake3.org/ website] (there is a wiki there) 9 * ioquake3 [http://community.ioquake.org/ community page] 9 10 * Source code of ioquake3 on [https://github.com/ioquake/ioq3 GitHub] 10 11 * UI Design for Quake 3 on [http://rfactory.org/ rfactory] 11 12 * phaethon's folder on [https://www.icculus.org/homepages/phaethon/ icculus] (few folders are related to Quake 3) 13 * Code3Arena modding community [http://quakewiki.net/archives/code3arena/index.shtml page] 14 * Darkplace's homepage that host the dpmaster project [https://icculus.org/twilight/darkplaces/download.html] 15 * dpmaster master server source code [https://hg.icculus.org/molivier/dpmaster icculus] (they do use hg as their source code manager) 12 16 13 17 === Analysis === … … 25 29 26 30 === Other === 27 * Presentation of the engine at GDC 1999 31 * Presentation of the engine at GDC 1999 by Brian Hook 28 32 * [https://archive.org/details/1999-gdc-brianhookquake3 video] 29 33 * [http://www.gamers.org/dEngine/quake3/bwh_gdc99.txt notes] … … 89 93 * Gimp's [http://www.gimp.org/ website] 90 94 * Bump Mapping with photoshop on [http://www.surfacegroup.org/tutorials/bump_mapping/index.html surfacegroup] 95 * Creating a custom UI font texture on [https://ws.q3df.org/quake_font_builder/ q3df] 91 96 92 97