5 | | * Source code of the game: https://github.com/smokin-guns/SmokinGuns |
6 | | * Wikipedia page of the engine: https://en.wikipedia.org/wiki/Id_Tech_3 |
7 | | * Original source code of Quake 3 Arena: https://github.com/id-Software/Quake-III-Arena |
8 | | * ioquake3 website (there is a wiki over there): http://ioquake3.org/ |
9 | | * Source code of ioquake3: https://github.com/ioquake/ioq3 |
10 | | * UI Design for Quake 3: http://rfactory.org/ |
11 | | * phaethon's folder on icculus (few folder have some job to do with Quake 3's internals): https://www.icculus.org/homepages/phaethon/ |
| 5 | * Source code of the game on [https://github.com/smokin-guns/SmokinGuns GitHub] |
| 6 | * Wikipedia page of the engine called [https://en.wikipedia.org/wiki/Id_Tech_3 Id Tech 3] |
| 7 | * Original source code of Quake 3 Arena on [https://github.com/id-Software/Quake-III-Arena GitHub] |
| 8 | * ioquake3 [http://ioquake3.org/ website] (there is a wiki there) |
| 9 | * Source code of ioquake3 on [https://github.com/ioquake/ioq3 GitHub] |
| 10 | * UI Design for Quake 3 on [http://rfactory.org/ rfactory] |
| 11 | * phaethon's folder on [https://www.icculus.org/homepages/phaethon/ icculus] (few folders are related to Quake 3) |
22 | | * video: https://archive.org/details/1999-gdc-brianhookquake3 |
23 | | * notes: http://www.gamers.org/dEngine/quake3/bwh_gdc99.txt |
24 | | * John Carmack's notes: http://www.floodyberry.com/carmack/plan.html |
25 | | * FTP of Id Software: ftp://ftp.idsoftware.com/idstuff/ |
| 22 | * [https://archive.org/details/1999-gdc-brianhookquake3 video] |
| 23 | * [http://www.gamers.org/dEngine/quake3/bwh_gdc99.txt notes] |
| 24 | * John Carmack's [http://www.floodyberry.com/carmack/plan.html notes] made while coding the engine. |
| 25 | * [ftp://ftp.idsoftware.com/idstuff/ Official FTP of Id Software] |
28 | | * Joe Kari's blog about mapping in the game: http://sgq3-mapping.blogspot.ch/ |
29 | | * ReD_NeCKersoN's video page on Mod DB: http://www.moddb.com/members/red-neckerson |
30 | | * ReD_NeCKersoN's youtube page (dig in the old videos): https://www.youtube.com/user/sped66/videos |
31 | | * Custom maps for quake 3 (they may work with our game, who knows?): http://lvlworld.com/ |
| 28 | * [http://sgq3-mapping.blogspot.ch/ Joe's Kari's blog] about mapping in the game |
| 29 | * ReD_NeCKersoN's video page on [http://www.moddb.com/members/red-neckerson Mod DB] |
| 30 | * ReD_NeCKersoN's [https://www.youtube.com/user/sped66/videos youtube page] (dig in the old videos) |
| 31 | * Custom maps for quake 3 (they may work with our game, who knows?) on [http://lvlworld.com/ lvlworld] |
34 | | * Bubba's arena: http://www.1upclan.info/hosted/bubba-map-tuts/ |
35 | | * Q3radiant Help (archive.org): https://web.archive.org/web/20120718223825/http://www.wemakemaps.com/Q3Radianthelp.htm |
36 | | * Mapping 4Newbies (archive.org): https://web.archive.org/web/20130921062144/http://www.planetwolfenstein.com/4newbies/mapping.htm |
37 | | * RTCW/ET Mapping Tutorials (archive.org): https://web.archive.org/web/20090310074930/http://www.wolfensteinx.com/surface/tutorials.html |
38 | | * Surface Mapping Resources (archive.org): https://web.archive.org/web/20091018094705/http://www.wolfensteinx.com/surface/links.html |
39 | | * RTCW/ET Mapping Tutorials: http://www.enemyterritory-stuff.net/Tutorials.html |
40 | | * Cardigan's Mapping Tips (archive.org): https://web.archive.org/web/20090307152318/http://cardigan.planetquake.gamespy.com/tips_topmappingtips.html |
41 | | * Rich Diesal's JK2 mapping guid (archive.org): https://web.archive.org/web/20100420041431/http://www.richdiesal.map-craft.com/tutorials/ |
42 | | * SimonOC: http://www.simonoc.com/pages/articles.htm |
| 34 | * [http://www.1upclan.info/hosted/bubba-map-tuts/ Bubba's arena] |
| 35 | * Q3radiant Help on [https://web.archive.org/web/20120718223825/http://www.wemakemaps.com/Q3Radianthelp.htm archive.org] |
| 36 | * Mapping 4Newbies on [https://web.archive.org/web/20130921062144/http://www.planetwolfenstein.com/4newbies/mapping.htm archive.org] |
| 37 | * RTCW/ET Mapping Tutorials on [https://web.archive.org/web/20090310074930/http://www.wolfensteinx.com/surface/tutorials.html archive.org] |
| 38 | * Surface Mapping Resources on [https://web.archive.org/web/20091018094705/http://www.wolfensteinx.com/surface/links.html archive.org] |
| 39 | * RTCW/ET Mapping Tutorials on [http://www.enemyterritory-stuff.net/Tutorials.html enemyterritory-stuff] |
| 40 | * Cardigan's Mapping Tips on [https://web.archive.org/web/20090307152318/http://cardigan.planetquake.gamespy.com/tips_topmappingtips.html archive.org] |
| 41 | * Rich Diesal's JK2 mapping guid on [https://web.archive.org/web/20100420041431/http://www.richdiesal.map-craft.com/tutorials/ archive.org] |
| 42 | * SimonOC's [http://www.simonoc.com/pages/articles.htm website] |
45 | | * Cardigan's Bot Optimization Tutorial (archive.org): https://web.archive.org/web/20090204100333/http://cardigan.planetquake.gamespy.com/tips_botopt.html |
46 | | * Advanced Portal and Hinting Optimization Tutorial: http://www.quake3world.com/forum/viewtopic.php?t=3620 |
47 | | * Nib's Detail & Hint Brushes Tutorial (archive.org): https://web.archive.org/web/20100222084426/http://www.nibsworld.com/rtcw/tutorial_detail_and_hint_brushes_part2.shtml |
48 | | * Brainerd Hint brushes Tutorial (archive.org): https://web.archive.org/web/20120508024513/http://www.wemakemaps.com/hintbrushes.htm |
49 | | * Understanding Vis and Hint Brushes: http://tremmapping.pbworks.com/w/page/22453205/Understanding%20Vis%20and%20Hint%20Brushes |
50 | | * Optimisation : Les Leafs et les Hint brushs (in french): http://easymapping.free.fr/html/tuto/hint.php |
| 45 | * Cardigan's Bot Optimization Tutorial on [https://web.archive.org/web/20090204100333/http://cardigan.planetquake.gamespy.com/tips_botopt.html archive.org] |
| 46 | * Advanced Portal and Hinting Optimization Tutorial on [http://www.quake3world.com/forum/viewtopic.php?t=3620 quake3world's forum] |
| 47 | * Nib's Detail & Hint Brushes Tutorial on [https://web.archive.org/web/20100222084426/http://www.nibsworld.com/rtcw/tutorial_detail_and_hint_brushes_part2.shtml archive.org] |
| 48 | * Brainerd Hint brushes Tutorial on [https://web.archive.org/web/20120508024513/http://www.wemakemaps.com/hintbrushes.htm archive.org] |
| 49 | * Understanding Vis and Hint Brushes on [http://tremmapping.pbworks.com/w/page/22453205/Understanding%20Vis%20and%20Hint%20Brushes tremmapping] |
| 50 | * Optimisation : Les Leafs et les Hint brushs (in french) on [http://easymapping.free.fr/html/tuto/hint.php easymapping] |
53 | | * GTKRadiant's homepage: https://icculus.org/gtkradiant/ |
54 | | * GtkRadiant on wikibooks: https://en.wikibooks.org/wiki/GtkRadiant |
55 | | * Débuter avec GtkRadiant (in french): http://www.game-lab.com/index.php?section=tutorials§ion_id=1&p=tutorial&action=showtut&id=93 |
56 | | * NetRadiant on wikibooks: https://en.wikibooks.org/wiki/NetRadiant |
57 | | * Quark official page (an alternative editor for the game): http://quark.sourceforge.net/ |
58 | | * Q3Ase - shader editor page: http://www.bpeers.com/software/q3ase/ |
| 53 | * GTKRadiant's homepage on [https://icculus.org/gtkradiant/ icculus] |
| 54 | * GtkRadiant on [https://en.wikibooks.org/wiki/GtkRadiant wikibooks] |
| 55 | * Débuter avec GtkRadiant (in french) on [http://www.game-lab.com/index.php?section=tutorials§ion_id=1&p=tutorial&action=showtut&id=93 game-lab] |
| 56 | * NetRadiant on [https://en.wikibooks.org/wiki/NetRadiant wikibooks] |
| 57 | * Quark [http://quark.sourceforge.net/ official page] (an alternative editor for the game) |
| 58 | * Q3Ase - shader editor [http://www.bpeers.com/software/q3ase/ official page] |
66 | | * EasyGen homepage: http://www.webalice.it/bancala/ |
67 | | * EasyGen source code on ET:Legacy's Github account: https://github.com/etlegacy/EasyGen |
68 | | * Modsonline Easygen Tutorial: http://modsonline.com/Tutorials-read-91.html |
69 | | * TramDesign Easygen Tutorial (archive.org): https://web.archive.org/web/20060118213831/http://www.planetwolfenstein.com/tramdesign/tutorials/tut_easygen2.html |
| 66 | * EasyGen [http://www.webalice.it/bancala/ homepage] |
| 67 | * EasyGen source code on ET:Legacy's [https://github.com/etlegacy/EasyGen Github account] |
| 68 | * Modsonline Easygen Tutorial on [http://modsonline.com/Tutorials-read-91.html modsonline] |
| 69 | * TramDesign Easygen Tutorial on [https://web.archive.org/web/20060118213831/http://www.planetwolfenstein.com/tramdesign/tutorials/tut_easygen2.html archive.org] |
72 | | * Blender's homepage: http://www.blender.org/ |
73 | | * Skybox with Blender; http://www.katsbits.com/tutorials/blender/rendering-skybox-environment-maps.php |
74 | | * Exporting to md3 with Blender: http://www.katsbits.com/tools/#md3 |
75 | | * Misfit Model 3d's homepage: http://www.misfitcode.com/misfitmodel3d/ |
| 72 | * Blender's [http://www.blender.org/ homepage] |
| 73 | * Skybox with Blender on [http://www.katsbits.com/tutorials/blender/rendering-skybox-environment-maps.php katsbits] |
| 74 | * Exporting to md3 with Blender on [http://www.katsbits.com/tools/#md3 katsbits] |
| 75 | * Misfit Model 3d's [http://www.misfitcode.com/misfitmodel3d/ homepage] |