Changes between Version 7 and Version 8 of SmokinGuns/Resources


Ignore:
Timestamp:
Jan 18, 2015, 5:31:56 PM (10 years ago)
Author:
barto
Comment:

better linking

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  • SmokinGuns/Resources

    v7 v8  
    33
    44== Coding ==
    5 * Source code of the game: https://github.com/smokin-guns/SmokinGuns
    6 * Wikipedia page of the engine: https://en.wikipedia.org/wiki/Id_Tech_3
    7 * Original source code of Quake 3 Arena: https://github.com/id-Software/Quake-III-Arena
    8 * ioquake3 website (there is a wiki over there): http://ioquake3.org/
    9 * Source code of ioquake3: https://github.com/ioquake/ioq3
    10 * UI Design for Quake 3: http://rfactory.org/
    11 * phaethon's folder on icculus (few folder have some job to do with Quake 3's internals): https://www.icculus.org/homepages/phaethon/
     5* Source code of the game on [https://github.com/smokin-guns/SmokinGuns GitHub]
     6* Wikipedia page of the engine called [https://en.wikipedia.org/wiki/Id_Tech_3 Id Tech 3]
     7* Original source code of Quake 3 Arena on [https://github.com/id-Software/Quake-III-Arena GitHub]
     8* ioquake3 [http://ioquake3.org/ website] (there is a wiki there)
     9* Source code of ioquake3 on [https://github.com/ioquake/ioq3 GitHub]
     10* UI Design for Quake 3 on [http://rfactory.org/ rfactory]
     11* phaethon's folder on [https://www.icculus.org/homepages/phaethon/ icculus] (few folders are related to Quake 3)
    1212
    1313=== Analysis ===
    14 * Analysis of the Quake 3 source code: http://fabiensanglard.net/quake3/index.php
     14* Analysis of the Quake 3 source code on [http://fabiensanglard.net/quake3/index.php Fabien Sanglard's blog]
    1515* Looking at the source code of Quake 3 by Element 61
    16   * part 1 http://element61.blogspot.ch/2005/08/looking-at-quake-3-source-part-1.html
    17   * part 2 http://element61.blogspot.ch/2005/08/looking-at-quake-3-source-part-2.html
    18   * part 3 http://element61.blogspot.ch/2005/09/looking-at-quake-3-source-part-3.html
     16  * [http://element61.blogspot.ch/2005/08/looking-at-quake-3-source-part-1.html part 1]
     17  * [http://element61.blogspot.ch/2005/08/looking-at-quake-3-source-part-2.html part 2]
     18  * [http://element61.blogspot.ch/2005/09/looking-at-quake-3-source-part-3.html part 3]
    1919
    2020=== Other ===
    2121* Presentation of the engine at GDC 1999
    22   * video: https://archive.org/details/1999-gdc-brianhookquake3
    23   * notes: http://www.gamers.org/dEngine/quake3/bwh_gdc99.txt
    24 * John Carmack's notes: http://www.floodyberry.com/carmack/plan.html
    25 * FTP of Id Software: ftp://ftp.idsoftware.com/idstuff/
     22  * [https://archive.org/details/1999-gdc-brianhookquake3 video]
     23  * [http://www.gamers.org/dEngine/quake3/bwh_gdc99.txt notes]
     24* John Carmack's [http://www.floodyberry.com/carmack/plan.html notes] made while coding the engine.
     25* [ftp://ftp.idsoftware.com/idstuff/ Official FTP of Id Software]
    2626
    2727== Mapping ==
    28 * Joe Kari's blog about mapping in the game: http://sgq3-mapping.blogspot.ch/
    29 * ReD_NeCKersoN's video page on Mod DB: http://www.moddb.com/members/red-neckerson
    30 * ReD_NeCKersoN's youtube page (dig in the old videos): https://www.youtube.com/user/sped66/videos
    31 * Custom maps for quake 3 (they may work with our game, who knows?): http://lvlworld.com/
     28* [http://sgq3-mapping.blogspot.ch/ Joe's Kari's blog] about mapping in the game
     29* ReD_NeCKersoN's video page on [http://www.moddb.com/members/red-neckerson Mod DB]
     30* ReD_NeCKersoN's [https://www.youtube.com/user/sped66/videos youtube page] (dig in the old videos)
     31* Custom maps for quake 3 (they may work with our game, who knows?) on [http://lvlworld.com/ lvlworld]
    3232
    3333=== Generic Tutorials ===
    34 * Bubba's arena: http://www.1upclan.info/hosted/bubba-map-tuts/
    35 * Q3radiant Help (archive.org): https://web.archive.org/web/20120718223825/http://www.wemakemaps.com/Q3Radianthelp.htm
    36 * Mapping 4Newbies (archive.org): https://web.archive.org/web/20130921062144/http://www.planetwolfenstein.com/4newbies/mapping.htm
    37 * RTCW/ET Mapping Tutorials (archive.org): https://web.archive.org/web/20090310074930/http://www.wolfensteinx.com/surface/tutorials.html
    38 * Surface Mapping Resources (archive.org): https://web.archive.org/web/20091018094705/http://www.wolfensteinx.com/surface/links.html
    39 * RTCW/ET Mapping Tutorials: http://www.enemyterritory-stuff.net/Tutorials.html
    40 * Cardigan's Mapping Tips (archive.org): https://web.archive.org/web/20090307152318/http://cardigan.planetquake.gamespy.com/tips_topmappingtips.html
    41 * Rich Diesal's JK2 mapping guid (archive.org): https://web.archive.org/web/20100420041431/http://www.richdiesal.map-craft.com/tutorials/
    42 * SimonOC: http://www.simonoc.com/pages/articles.htm
     34* [http://www.1upclan.info/hosted/bubba-map-tuts/ Bubba's arena]
     35* Q3radiant Help on [https://web.archive.org/web/20120718223825/http://www.wemakemaps.com/Q3Radianthelp.htm archive.org]
     36* Mapping 4Newbies on [https://web.archive.org/web/20130921062144/http://www.planetwolfenstein.com/4newbies/mapping.htm archive.org]
     37* RTCW/ET Mapping Tutorials on [https://web.archive.org/web/20090310074930/http://www.wolfensteinx.com/surface/tutorials.html archive.org]
     38* Surface Mapping Resources on [https://web.archive.org/web/20091018094705/http://www.wolfensteinx.com/surface/links.html archive.org]
     39* RTCW/ET Mapping Tutorials on [http://www.enemyterritory-stuff.net/Tutorials.html enemyterritory-stuff]
     40* Cardigan's Mapping Tips on [https://web.archive.org/web/20090307152318/http://cardigan.planetquake.gamespy.com/tips_topmappingtips.html archive.org]
     41* Rich Diesal's JK2 mapping guid on [https://web.archive.org/web/20100420041431/http://www.richdiesal.map-craft.com/tutorials/ archive.org]
     42* SimonOC's [http://www.simonoc.com/pages/articles.htm website]
    4343
    4444=== Optimization ===
    45 * Cardigan's Bot Optimization Tutorial (archive.org): https://web.archive.org/web/20090204100333/http://cardigan.planetquake.gamespy.com/tips_botopt.html
    46 * Advanced Portal and Hinting Optimization Tutorial: http://www.quake3world.com/forum/viewtopic.php?t=3620
    47 * Nib's Detail & Hint Brushes Tutorial (archive.org): https://web.archive.org/web/20100222084426/http://www.nibsworld.com/rtcw/tutorial_detail_and_hint_brushes_part2.shtml
    48 * Brainerd Hint brushes Tutorial (archive.org): https://web.archive.org/web/20120508024513/http://www.wemakemaps.com/hintbrushes.htm
    49 * Understanding Vis and Hint Brushes: http://tremmapping.pbworks.com/w/page/22453205/Understanding%20Vis%20and%20Hint%20Brushes
    50 * Optimisation : Les Leafs et les Hint brushs (in french): http://easymapping.free.fr/html/tuto/hint.php
     45* Cardigan's Bot Optimization Tutorial on [https://web.archive.org/web/20090204100333/http://cardigan.planetquake.gamespy.com/tips_botopt.html archive.org]
     46* Advanced Portal and Hinting Optimization Tutorial on [http://www.quake3world.com/forum/viewtopic.php?t=3620 quake3world's forum]
     47* Nib's Detail & Hint Brushes Tutorial on [https://web.archive.org/web/20100222084426/http://www.nibsworld.com/rtcw/tutorial_detail_and_hint_brushes_part2.shtml archive.org]
     48* Brainerd Hint brushes Tutorial on [https://web.archive.org/web/20120508024513/http://www.wemakemaps.com/hintbrushes.htm archive.org]
     49* Understanding Vis and Hint Brushes on [http://tremmapping.pbworks.com/w/page/22453205/Understanding%20Vis%20and%20Hint%20Brushes tremmapping]
     50* Optimisation : Les Leafs et les Hint brushs (in french) on [http://easymapping.free.fr/html/tuto/hint.php easymapping]
    5151
    5252=== Editors ===
    53 * GTKRadiant's homepage: https://icculus.org/gtkradiant/
    54 * GtkRadiant on wikibooks: https://en.wikibooks.org/wiki/GtkRadiant
    55 * Débuter avec GtkRadiant (in french): http://www.game-lab.com/index.php?section=tutorials&section_id=1&p=tutorial&action=showtut&id=93
    56 * NetRadiant on wikibooks: https://en.wikibooks.org/wiki/NetRadiant
    57 * Quark official page (an alternative editor for the game): http://quark.sourceforge.net/
    58 * Q3Ase - shader editor page: http://www.bpeers.com/software/q3ase/
     53* GTKRadiant's homepage on [https://icculus.org/gtkradiant/ icculus]
     54* GtkRadiant on [https://en.wikibooks.org/wiki/GtkRadiant wikibooks]
     55* Débuter avec GtkRadiant (in french) on [http://www.game-lab.com/index.php?section=tutorials&section_id=1&p=tutorial&action=showtut&id=93 game-lab]
     56* NetRadiant on [https://en.wikibooks.org/wiki/NetRadiant wikibooks]
     57* Quark [http://quark.sourceforge.net/ official page] (an alternative editor for the game)
     58* Q3Ase - shader editor [http://www.bpeers.com/software/q3ase/ official page]
    5959
    6060=== Q3Map2 ===
    61 * Q3Map2's website (with shader manual): http://robotrenegade.com/q3map2/
    62 * Q3Map2 on wikibooks: https://en.wikibooks.org/wiki/Q3Map2
    63 * Q3Map2Toolz' page: http://tremmapping.pbworks.com/w/page/22453189/Q3map2Toolz
     61* Q3Map2's [http://robotrenegade.com/q3map2/ website] (with shader manual)
     62* Q3Map2 on [https://en.wikibooks.org/wiki/Q3Map2 wikibooks]
     63* Q3Map2Toolz' [http://tremmapping.pbworks.com/w/page/22453189/Q3map2Toolz page]
    6464
    6565=== EasyGen ===
    66 * EasyGen homepage: http://www.webalice.it/bancala/
    67 * EasyGen source code on ET:Legacy's Github account: https://github.com/etlegacy/EasyGen
    68 * Modsonline Easygen Tutorial: http://modsonline.com/Tutorials-read-91.html
    69 * TramDesign Easygen Tutorial (archive.org): https://web.archive.org/web/20060118213831/http://www.planetwolfenstein.com/tramdesign/tutorials/tut_easygen2.html
     66* EasyGen [http://www.webalice.it/bancala/ homepage]
     67* EasyGen source code on ET:Legacy's [https://github.com/etlegacy/EasyGen Github account]
     68* Modsonline Easygen Tutorial on [http://modsonline.com/Tutorials-read-91.html modsonline]
     69* TramDesign Easygen Tutorial on [https://web.archive.org/web/20060118213831/http://www.planetwolfenstein.com/tramdesign/tutorials/tut_easygen2.html archive.org]
    7070
    7171=== Models ===
    72 * Blender's homepage: http://www.blender.org/
    73 * Skybox with Blender; http://www.katsbits.com/tutorials/blender/rendering-skybox-environment-maps.php
    74 * Exporting to md3 with Blender: http://www.katsbits.com/tools/#md3
    75 * Misfit Model 3d's homepage: http://www.misfitcode.com/misfitmodel3d/
     72* Blender's [http://www.blender.org/ homepage]
     73* Skybox with Blender on [http://www.katsbits.com/tutorials/blender/rendering-skybox-environment-maps.php katsbits]
     74* Exporting to md3 with Blender on [http://www.katsbits.com/tools/#md3 katsbits]
     75* Misfit Model 3d's [http://www.misfitcode.com/misfitmodel3d/ homepage]
    7676
    7777=== Textures ===
    78 * Gimp's website: http://www.gimp.org/
    79 * Bump Mapping with photoshop: http://www.surfacegroup.org/tutorials/bump_mapping/index.html
     78* Gimp's [http://www.gimp.org/ website]
     79* Bump Mapping with photoshop on [http://www.surfacegroup.org/tutorials/bump_mapping/index.html surfacegroup]
    8080
    8181
    8282== Mod DB ==
    83 * Smokin' Guns on Mod DB: http://www.moddb.com/games/smokin-guns
    84 * Quake 3 on Mod DB: http://www.moddb.com/games/quake-iii-arena
     83* Smokin' Guns on [http://www.moddb.com/games/smokin-guns Mod DB]
     84* Quake 3 on [http://www.moddb.com/games/quake-iii-arena Mod DB]
    8585
    8686
    8787== Server Browser ==
    88 * XQF's source code: https://github.com/XQF/xqf
    89 * Monster Browser's main page: https://code.google.com/p/monsterbrowser/
     88* XQF's source code on [https://github.com/XQF/xqf GitHub]
     89* Monster Browser's [https://code.google.com/p/monsterbrowser/ main page]
    9090
    9191
    9292== Other ==
    93 * List of commands: http://www.joz3d.net/html/q3console.html
    94 * Scripting guide: http://wolfensteinet.com/scripting-guide-2/
     93* List of commands on [http://www.joz3d.net/html/q3console.html joz3d]
     94* Scripting guide on [http://wolfensteinet.com/scripting-guide-2/ wolfensteinnet]
    9595
    9696