[DM]Gray Stallion Manor
Discussion: here in the forum
Licence: CC BY-NC-SA
None!, but I took some structural/appearance references from "Peon Contreras Theater" in Yucatan, Mexico.
- Bot Friendly (optimized to avoid erratic bot behavior).
- Good for 8+ players
- PK3 Ready (just copy to "Smokin' Guns/smokinguns/" and you are ready to go!)
- Includes dev Files (maps/textures/scripts and so, for those who feel like mapping)
- Hi-Res lightmaps (may cause weird lightning glitches, depends on your hardware based on my tests)
- 2 modes included (2 different maps)
- Cash mode (only cash spawns in the map, classic SG)
- Weapon mode (only weapons spawn in the map, no cash)
- Many new textures made by me (some from Joey/SG staff slightly modified)
- Some new ASE models made by me
- It took me aprox. 22 mapping hours and 4+ design hours
- Compile time 12min aprox
Notes and manure:
This map ended up way bigger than I planed it to be (gameplay-wise) so I suggest as much bots or players as you can. Regarding FPS, I cannot tell, since im running a low-mid range pc (4Ghz X2,HD5770), I really can't low my FPS and debug/optimize FPS-wise, if it turns out to be low FPS for someone let me know, I'll try to re-optimize as much as I can. Packed with rar5! (allegedly a new compression method), Use version 5 or higher of winrar to avoid any problems.