Opened 15 years ago
Closed 12 years ago
#21 closed defect (fixed)
Graphics options
Reported by: | pardner | Owned by: | sg_tequila |
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Priority: | trivial | Milestone: | Smokin' Guns 1.1 |
Component: | Menus and Credits | Version: | 1.1b3 |
Keywords: | Cc: |
Description
My laptop does not run SG on high video settings very well, but I like to test my maps on high detail to see how they look. I am constantly changing between high video settings and low video settings. This is a little bug I noticed:
Using the menu, the System-->Grapics, and the first mouse button.
The order of the Geometric Detail: Low-->High-->Medium
The order of the Texture Detail:Low-->Normal-->High
It would be nice to have the same order and use the same words:
Low-->Medium--High
Change History (2)
comment:1 Changed 15 years ago by
Owner: | set to sg_tequila |
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Status: | new → accepted |
Summary: | Grapics options → Graphics options |
comment:2 Changed 12 years ago by
Resolution: | → fixed |
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Status: | accepted → closed |
It seems for me it was fixed in SG 1.1.
Feel free to re-open if I missed something.
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Will be fixed with next release