[MP] Christmas Town

Discussion: here in the forum

Revision: 9

Licence: CC BY-NC-SA

Download: mp_xtown.pk3

Historic Manure:

None!, the hardest part was to found some structures related to Christmas back to 1800, so i picked here and there for some physical references.

Map Details:

  • Bot Friendly (Optimized to avoid erratic Bot behavior).
  • Good for 5+ players
  • PK3 Ready (Just copy to "Smokin' Guns/smokinguns/" and you are ready to go!)
  • Includes Dev Files (.map/textures/scripts and so, for those who feel like mapping)
  • Hi-Res Lightmaps (May cause weird lightning glitches, depends on your hardware based on my tests.)
  • 3 Modes Included (3 different maps).
  • Cash Mode (Only cash spawns in the map, classic SG)
  • Weapon Mode (Only weapons spawn in the map, no cash).
  • Bank Robbery (This is my first BR map, glitches may be around).

Tech Details:

  • Many new textures made by me (Some from Joey/SG Staff slightly modified.).
  • Some new ASE Models made by me.
  • It took me Aprox. 20 mapping hours and 3+ design hours.
  • Compile time 20min each map (DM,DMW,BR).
  • Compressed in 7zip, to avoid any further RAR conflicts.

Notes and manure:

Didn't end up as i first pictured it, it's also very hard to find good structural appearance references to 1800~1900 Christmas photos (as I mentioned before). I made a hundred tests to avoid any texture conflicts as in my previous releases, everything seems fine now, judge by yourselves and comment! I'll be posting new maps in about 2 to 3 weeks since I'll be kinda busy with xmas dinner, new year stuff, dia de reyes and whatnot, I wish our community happy holidays and all that nonsense!

Last modified 10 years ago Last modified on Jan 26, 2014, 3:35:49 PM

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