| 1 | = Introduction = |
| 2 | This wiki page aims to represent some of the most used commands on a Smokin' Guns server. |
| 3 | |
| 4 | = Content = |
| 5 | * Some rcon softwares |
| 6 | * Commands |
| 7 | |
| 8 | == Some rcon softwares == |
| 9 | Here is a small list of the commonly used rcon softwares to send some command to the server: |
| 10 | * JaRCON [http://forum.smokin-guns.org/viewtopic.php?f=26&t=3347 announce] (multi-os) |
| 11 | * MonsterBrowser [https://sites.google.com/site/monsterbrowser/ website] (win) |
| 12 | * QuakeConnect [http://returntocastlewolfenstein.filefront.com/file/QuakeConnect;83021 website] (win) |
| 13 | * Rcon Unlimited [http://returntocastlewolfenstein.filefront.com/file/Rcon_Unlimited;21038 website] (win) |
| 14 | * RconIT [http://returntocastlewolfenstein.filefront.com/file/RconIT;59086 website] (win) |
| 15 | * XQF [http://www.linuxgames.com/xqf/ website] (linux) |
| 16 | Another software called {{{QStat}}} [http://sourceforge.net/projects/qstat/ website] (multi-os) might be useful to make some basic queries on any server. |
| 17 | |
| 18 | == Commands == |
| 19 | If you want to see more details about all the commands, just have a look inside {{{server.cfg}}} and any other {{{server_*.cfg}}} files. You can also have a look into the [wiki:Changelog ChangeLog] of the game on [https://github.com/smokin-guns/SmokinGuns/blob/master/ChangeLog GitHub] |
| 20 | |
| 21 | * rconPassword <password> |
| 22 | Specify the rcon (mostly used when an admin is playing). |
| 23 | * g_banIPs |
| 24 | Show the current bans. |
| 25 | * addIP <ip> |
| 26 | Add an IP to the banlist. |
| 27 | * removeIP <ip> |
| 28 | Remove an IP from the banlist. |
| 29 | * status |
| 30 | Show the current player connected on the server with their current id, score, ping, name and IP. Example: |
| 31 | * clientID |
| 32 | Show the current connected players with their ID, IP address, GUID and name. |
| 33 | * clientStatus |
| 34 | Show a list of the connected players with their ID, name, IP, GUID and ping. |
| 35 | * playerStatus |
| 36 | Show a list of the connected players with their ID, name, score, kill count, team-kill count, self-kill count, rob count, health, amount of money, team, time and if muted or not. |
| 37 | * dumpUser <playerName> |
| 38 | Get more infos about a player. |
| 39 | * popOneLog |
| 40 | Pop one line out of the minilog. |
| 41 | * popLog |
| 42 | Pop all lines out of the minilog. |
| 43 | * mute <id> |
| 44 | Mute a player from its ID. The player's chat will firstly be "(muted)" and if the player is muted a second time. Nothing will appear in the chat. |
| 45 | * unmute <id> |
| 46 | Unmute a player from its ID. |
| 47 | * say <message> |
| 48 | Say as message as "console" |
| 49 | * cp <text> |
| 50 | Display a big text to all connected players on the server. |
| 51 | * clientKick <id> |
| 52 | Kick a player according to his ID number. |
| 53 | * kickNum <id> <reason> |
| 54 | Kick a player from its ID with a possibly given reason. |
| 55 | * g_allowVote <0/1> |
| 56 | Toggle on and off the in-game voting system. |
| 57 | * g_voteMinLevelTime <time> |
| 58 | Minimum time between two votes on the server. |
| 59 | * g_voteDelay <time> |
| 60 | Minimum time between a player can call two votes. |
| 61 | * g_maxVote <amount> |
| 62 | Maximum number of vote a player can call. |
| 63 | * forceTeam <playerName> <team> |
| 64 | Force a player to join a specified team. Teams are: red, blue, redspec, bluespec and s (for spectator). |
| 65 | * forceTeamNum <num> <team> |
| 66 | Force a player ID to join a certain team, like specified in forceTeam. |
| 67 | * g_friendlyFire <0/1> |
| 68 | Toggle the friendly fire. |
| 69 | * g_maxTeamKills <amount> |
| 70 | Maximum amount of teamkill a player can make. (0 means disabled) |
| 71 | * g_teamKillsForgetTime <seconds> |
| 72 | Time elapsed for the teamkill count to be reset. |
| 73 | * g_teamKillsCheckTime <seconds> |
| 74 | Time between two teamkill checks. |
| 75 | * giveItem <id> <item> |
| 76 | Give a specified item to one player's ID. |
| 77 | * giveMoney <id> <amount> |
| 78 | Give a certain amount of money to a player's ID. |
| 79 | * g_maxMoney <amount> |
| 80 | Maximum amount of money a player can earn. |
| 81 | * g_bulletDamageMode <0/1> |
| 82 | Use the old shooting system on SG 1.0 (0) or the new tunable one (1). |