This wiki page aims to represent some of the most used commands on a Smokin' Guns server.
- Some rcon softwares
Some rcon softwares
Here is a small list of the commonly used rcon softwares to send some command to the server:
- JaRCON announce (multi-os)
- MonsterBrowser? website (win)
- QuakeConnect? website (win)
- Rcon Unlimited website (win)
- RconIT website (win)
- XQF website (linux)
Another software called QStat website (multi-os) might be useful to make some basic queries on any server.
- rconPassword <password>
Specify the rcon (mostly used when an admin is playing).
Show the current bans.
- addIP <ip>
Add an IP to the banlist.
- removeIP <ip>
Remove an IP from the banlist.
Show the current player connected on the server with their current id, score, ping, name and IP. Example:
Show the current connected players with their ID, IP address, GUID and name.
Show a list of the connected players with their ID, name, IP, GUID and ping.
Show a list of the connected players with their ID, name, score, kill count, team-kill count, self-kill count, rob count, health, amount of money, team, time and if muted or not.
- dumpUser <playerName>
Get more infos about a player.
Pop one line out of the minilog.
Pop all lines out of the minilog.
- mute <id>
Mute a player from its ID. The player's chat will firstly be "(muted)" and if the player is muted a second time. Nothing will appear in the chat.
- unmute <id>
Unmute a player from its ID.
- say <message>
Say as message as "console"
- cp <text>
Display a big text to all connected players on the server.
- clientKick <id>
Kick a player according to his ID number.
- kickNum <id> <reason>
Kick a player from its ID with a possibly given reason.
- g_allowVote <0/1>
Toggle on and off the in-game voting system.
- g_voteMinLevelTime <time>
Minimum time between two votes on the server.
- g_voteDelay <time>
Minimum time between a player can call two votes.
- g_maxVote <amount>
Maximum number of vote a player can call.
- forceTeam <playerName> <team>
Force a player to join a specified team. Teams are: red, blue, redspec, bluespec and s (for spectator).
- forceTeamNum <num> <team>
Force a player ID to join a certain team, like specified in forceTeam.
- g_friendlyFire <0/1>
Toggle the friendly fire.
- g_maxTeamKills <amount>
Maximum amount of teamkill a player can make. (0 means disabled)
- g_teamKillsForgetTime <seconds>
Time elapsed for the teamkill count to be reset.
- g_teamKillsCheckTime <seconds>
Time between two teamkill checks.
- giveItem <id> <item>
Give a specified item to one player's ID.
- giveMoney <id> <amount>
Give a certain amount of money to a player's ID.
- g_maxMoney <amount>
Maximum amount of money a player can earn.
- g_bulletDamageMode <0/1>
Use the old shooting system on SG 1.0 (0) or the new tunable one (1).